#Scanners: Exploring the Control of Adaptive Films using Brain-Computer Interaction

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#Scanners: Exploring the Control of Adaptive Films using Brain-Computer Interaction

Matthew Pike, Richard Ramchurn, Steve Benford, Max L. Wilson

CHI 2016 | 2016 | View on Publisher's Website

Abstract

This paper explores the design space of bio-responsive entertainment, in this case using a film that responds to the brain and blink data of users. A film was created with four parallel channels of footage, where blinking and levels of attention and meditation, as recorded by a commercially available EEG device, affected which footage participants saw. As a performance-led piece of research in the wild, this experience, named #Scanners, was presented at a week-long national exhibition in the UK. We examined the experiences of 35 viewers and found that these forms of partially-involuntary control created engaging and enjoyable, but sometimes distracting, experiences. We translate our findings into a two-dimensional design space between the extent of voluntary control that a physiological measure can provide against the level of conscious awareness that the user has of that control. This highlights that novel design opportunities exist when deviating from these two dimensions—when giving up conscious control and when abstracting the effect of control.